1.10 Minesweeper --- Logic Game

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2 | Implementing New Games
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▼ | 1 | Bundled Games

1.1 | Aces — Solitaire Card Game
1.2 | Go Fish — Kid’s Card Game
1.3 | Crazy 8s — Card Game
1.4 | Blackjack — 21 Card Game
1.5 | Rummy — Card Game
1.6 | Spider — Solitaire Card Game
1.7 | Memory — Kid’s Game
1.8 | Slidey — Picture Puzzle
1.9 | Same — Dot-Removing Game
1.10 | Minesweeper — Logic Game
1.11 | Paint By Numbers — Logic Game
1.12 | Lights Out — Logic Game
1.13 | Pousse — Tic-Tac-Toe-like Game
1.14 | Gobblet — Strategy Game
1.15 | Jewel — 3-D Skill Game
1.16 | Parcheesi — Board Game
1.17 | Checkers — Board Game
1.18 | Chat Noir — Puzzle Game
1.19 | Tally Maze — Maze Enumeration Game
1.20 | GCalc — Visual λ-Calculus

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#### 1.10`` Minesweeper — Logic Game

> > > To play Minesweeper, run the PLT Games program. (Under Unix, it’s called plt-games).

Remove all the tiles that have no bomb underneath. When you remove such a tile, a number appears that indicates how many of the surrounding squares (up to 8) have a bomb; a blank means zero bombs, and the game automatically uncovers all surrounding tiles in that case.

Right- or Control-click to flag a tile that you think has a bomb, so that you cannot accidentally uncover it. Right- or Control-click again to remove the flag.

You don’t have to use flags. When all of the non-bomb tiles are removed, the game is over, and the clock stops.

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